Dominik Landwehr (ed.)

Projects ranging from ‹etoy›, ‹UBERMORGEN.COM›, ‹! Mediengruppe Bitnik› to ‹Hackteria›

Since computer technology became popularised thanks to PCs and the Internet, the strategy of hacking has had a particular fascination for media art. What is this? What messages do the artists convey through these projects? The second volume in the Edition Digital Culture series examines these questions.

A hack is actually a clever solution for a computer problem. Yet hacking also stands for creatively cracking a technology and its associated systems. A hackers want to do more than just follow given rules, he wants to change the very systems themselves, which makes the figure of the hacker and his actions both colourful and ambiguous.”